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Advanced [show]


Balimaar Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of glaives on his belt, each one with a sapphire on the hilt. His hair is golden, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Balimaar Hackney, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)6 (-2) 11 (+0)13 (+1)
Skills Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a green shirt with thin white vertical stripes and green pants. He wears his golden hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ralf was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and his religion dominates his actions

Ideals: Persistence. Bonds: Attractive, Guardian, Religious. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Ralf Stanton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kody Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair, while still mostly blonde, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy

Flaws: Shy, Antagonistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Kody Hallewell, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)10 (+0) 11 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Farmer. His hair, while still mostly silver, has prominent grey streaks. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Farmer business at a young age. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Anthony began to lead the lost caravan. He became a Farmer soon after.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Farmer

Voice: American accent

Attributes [hide]

Anthony Halsey, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Hunter Nash, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black shirt with thin grey vertical stripes and brown pants. He wears his silver hair up. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: To be a Animal Trainer again.

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Poor, Adventurer. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Hunter Nash, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs

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