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NPC Generator

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Advanced [show]


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal singing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Athletic, Fighting, Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Gladstone, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is lengthy. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Adventurer, Religious. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Hugh Mori, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Henry Thackeray, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. His brown hair is still thick. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Attractive, Family. Occupation: Servant

Voice: Whispers

Attributes [hide]

Henry Thackeray, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 11 (+0)17 (+3)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Wymar Beckwith, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Wymar was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush.

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Military. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Wymar Beckwith, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)9 (-1) 15 (+2)6 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. Blue sapphire (900 gp). Blue quartz (5 gp).


Social Check DCs


Frederick Gracey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. His long red hair reaches down to his waist. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Shy, Disease, PTSD. Bonds: Attractive. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Frederick Gracey, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)7 (-2) 14 (+2)9 (-1)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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