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Advanced [show]


Solomon Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt. He has a hunchback. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: Solomon was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Gardener

Voice: American accent

Attributes [hide]

Solomon Hamilton, Male Human Fighter 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Freshwater pearl (11 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His blonde hair is heavily combed to the left. This gray eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Antagonistic, PTSD. Bonds: Military. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Gentry, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Odo Wellington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky black painted plate armor. His chestnut hair is long and unkept. This brown eyed southerner is not easily forgotten.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Mentor, Criminal record. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Odo Wellington, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Quinton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Adventurer business at a young age. His childhood dream was to be a Carpenter, but he was a colossal failure. He has worked as a Adventurer like his father before him.

Motivation: He has decided he is irredeemable; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record, Job. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Gerald Quinton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: White pearl (80 gp). Amethyst (80 gp). Coral (80 gp). 4 Antitoxin. 1 Tanglefoot bags. 4 Smokesticks.


Social Check DCs


Anthony Alton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Anthony Alton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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