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NPC Generator

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Advanced [show]


Odo Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His long black hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.

History: He got into the Merchant business at a young age. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Palomarez, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Solomon Lindsay, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear black pants and tee shirts. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small forest village. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Bonds: Immigrant, Slave, Nature, Religious. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Solomon Lindsay, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Everard Beitz, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His brown hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He works hard and plays hard.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Ugly, Hedonist. Bonds: Enemies, Military, Job. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Everard Beitz, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 33000 sp. 7 Acid flasks. 2 Tanglefoot bags. 4 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Tim Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has chestnut hair. He tend to wears goggles to shield his eyes.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: He comes from a rich southern family. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tim's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Rich, Attractive. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Tim Blyth, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Athletics +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. He has a long red beard with little hanging trinkets. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Flaws: Disease, Insane. Bonds: Nature, Criminal record. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Adam Marlee, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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