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NPC Generator

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Advanced [show]


Cory Graham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Carpenter uniform. His auburn hair is still thick. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Secretive, Insane. Bonds: Job, Nature, Family. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Cory Graham, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 6 (-2)12 (+1)
Skills Medicine +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Geoffrey Lester, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying brother.

Motivation: Retire the richest man in the west; and a deep hatred of giants

Ideals: Passionate, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Lester, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 3 Tanglefoot bags. 2 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Drogo Harlow, Male Human [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a tan suit, pastel shirt, and black tie. His clothes are grease stained in places. His chestnut hair is thinning but still full. His green eyes peer out from beneath his feathered tan hat.

Personality: Calm and collected, he is a well trained Server. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Server.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Lazy. Bonds: Poor, Immigrant, Job, Nature. Occupation: Server

Voice: Indian accent

Attributes [hide]

Drogo Harlow, Male Human Fighter 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 13 (+1)7 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (150 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Minor magic item.


Social Check DCs


Frederick Budd, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He likes to wear brown tank tops with white pants, and his gloved hand is found clutching a morningstar. His blonde hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Impulsive, Depressed. Bonds: Attractive. Occupation: Painter

Voice: Whispers

Attributes [hide]

Frederick Budd, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 6 (-2)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 8
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white coat over a green low-cut shirt, and a broad hat upon his head. He wears his blonde hair up. His amber eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. A gifted student he started as a Guard, but he got bored and became a Navigator. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and further expansion of business

Flaws: Selfish, Addict. Bonds: Job, Nature, Enemies. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Godfrey Staurheim, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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