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Advanced [show]


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky white painted plate armor. His hair is red and very short. His eyes are hazel and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: Born to a Hunter, his father struggled to pay the bills. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Godfrey's father didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Godfrey Mitchell, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 7 (-2)11 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Jocelyn Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has shaved his head bald. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. In his 14th year, his parents were killed by a illithids raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new layabout responsibilities is difficult

Flaws: Disease, Depressed. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Jocelyn Hornsby, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)8 (-1) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Courier does. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gifted student he started as a Gardener, but he got bored and became a Courier. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Disciplined, Philantrophist, Artistic. Bonds: Job. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Clerebold Huckabee, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 16 (+3)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gunter Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered spear and tarnished whip as well. His hair is short and red. His violet eyes lackadaisically let the world flow into them.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: He was born in the west. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to be a cook again

Ideals: Fighting, Philantrophist. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Whitby, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 900 sp. 4 Tanglefoot bags. 4 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is silver, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Marshal, but he was a colossal failure. He has worked as a Beggar like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Artistic. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Drogo Staurheim, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Golden yellow topaz (500 gp). Azurite (5 gp). Alexandrite (500 gp). White pearl (130 gp).


Social Check DCs

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