Reynard Everleigh, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses like a well dressed Junk Dealer does. His skin is also unnaturally pale. With bright black hair and a scraggly beard. His eyes are likewise gray.
Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Junk Dealer business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Junk Dealer. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Fire opal pendant on a fine gold chain (700 gp).
Dean Read, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black coat over a tan low-cut shirt, and a small hat upon his head. He keeps his chestnut hair in a flapper bob. His violet eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying sister.
Motivation: An old rival family wants him found; and he is greedy
Ideals: Gifted, Fighting. Bonds: Guardian, Rich, Family. Occupation: Brewer
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp.
Drogo Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a red and blue handkerchief worn on his right side. He sports a flattop hair cut. His thin eyebrows rest above his beady blue eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been a successful dealer in antiques buying low and selling high.
Motivation: To pay off his debts; and retire the richest man in the south
Ideals: Optimist, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Criminal record, Debt. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
Theodoric Snape, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a ceremonial dagger on his belt. His white hair and beard is wavy and long. His ears are large.
Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he's in love
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Henry Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green tunic with violet highlights, and long brown pants that bunch up around his shoes. He is bald on top and has large blonde tufts of hair around his ears. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with painting.
History: The child of northern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Soapmaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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