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NPC Generator

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Advanced [show]


Hubert Graham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His blonde hair is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He is a great chef.

History: Hubert was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Family, Adventurer. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Graham, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Kinsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His chestnut hair is thinning but still full. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Adelard's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly, Antagonistic. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Adelard Kinsley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 4000 cp. Star rose quartz (50 gp). Sard (50 gp). Deep green spinel (60 gp). 1 Chain shirt. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Cory Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He is physically well-built. His silver hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Adventurer, Family. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Cory Wakefield, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 18000 cp. 1 Half-Plate.


Social Check DCs


Lance Barney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His red hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Lance's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Lance Barney, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)18 (+4) 4 (-3)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Giant, Infernal, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Nature, Religious. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Everard Warwick, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Bullseye lantern. 1 Crowbar. 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs

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