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NPC Generator

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Advanced [show]


Lance Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Fighting. Flaws: Ugly, Terse. Bonds: Adventurer. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Lance Pickering, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. He has a small bristly mustache and wavy golden hair. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Balimaar studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Balimaar Dryden, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Lance Nibley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His blonde hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful necromancer made him what he is. A freak accident while working with his Healer mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Disease, Antagonistic. Bonds: Rich, Mentor. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Lance Nibley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)8 (-1) 15 (+2)17 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Percival Lindsay, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy auburn hair. His eyes are hazel and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: The child of eastern immigrants he idolized his father. Percival was born on a far eastern forest where he grew up under the tutelage of his father, an expert Guard. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a deep hatred of brigands

Flaws: Greedy, Hedonist. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Percival Lindsay, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: Born in the east to a Scribe, Robert learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Disease. Bonds: Attractive, Job, Family. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Robert Mitchell, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 4 (-3)11 (+0) 17 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Breastplate. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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