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NPC Generator

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Advanced [show]


Kyle Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His white hair is lengthy. He has hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk

Flaws: Shy, Antagonistic, Racist. Bonds: Military, Adventurer. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Kyle Crawford, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3

Possessions: 40 pp. White opal (900 gp). Jasper (40 gp). Alexandrite (200 gp). Azurite (10 gp).


Social Check DCs


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has no hair. His eyes are blue and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Thomas Enfield, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gomory Blyth, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a brothel owner, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gomory was born on a far southern island where he grew up under the tutelage of his mother, an expert Jeweler. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Athletic, Extrovert, Logical. Bonds: Mentor, Immigrant. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Gomory Blyth, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Athletics +0, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2400 sp. Red-brown spinel (90 gp). Rhodochrosite (8 gp).


Social Check DCs


Robert Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He has a slight overbite and is overall scrawny. His brown hair is smooth and relatively long. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Dayton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Henry Kimberley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, grey, dusty cloak. He has shaved his head bald. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Philantrophist, Impeccable. Flaws: Fearful. Bonds: Nature. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Henry Kimberley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Amber (90 gp). Smoky quartz (50 gp).


Social Check DCs

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