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NPC Generator

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Advanced [show]


Alexandre Rowley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He wears his white hair down. His hazel eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Armorer, Alexandre learned a great deal about his mother's area of expertise. When Alexandre reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Philantrophist, Logical. Bonds: Job, Military, Rich. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Alexandre Rowley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 7 (-2)14 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Cory Wade, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His chestnut hair has been sun bleached extensively. His eyes are blue and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Cory Wade, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2900 sp. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs


Alexandre Moreno, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Family. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Alexandre Moreno, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears large thick round spectacles.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Disciplined, Justice. Flaws: Antagonistic. Bonds: Family. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Drogo Staurheim, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hugh Beitz, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a brown coat. He keeps his red hair in a pixie cut. He has several tiny sapphire earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and money/treasure

Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Rich, Has a crush. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Hugh Beitz, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Bloodstone (30 gp). Golden yellow topaz (900 gp). Eye agate (14 gp). 1 Alchemist’s fire. 3 Antitoxin. 1 Everburning torch.


Social Check DCs

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