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NPC Generator

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Advanced [show]


Bernard Fidget, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and green handkerchief worn on his right side, and he perpetually has his glaive ready. He has a very tight haircut. His eyes, though not visible through his cowl, are blue.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He would like to get married and retire; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Family, Adventurer, Has a crush. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Bernard Fidget, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 11000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ralf Cotton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his black robe and has his shortspear always slung over his shoulder. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Human culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts; and a strong sense of loyalty to human people

Flaws: Racist, Shy. Bonds: Attractive, Nature, Debt. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Ralf Cotton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)18 (+4) 11 (+0)12 (+1)
Skills History +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Gnome, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Red spinel (120 gp). Chalcedony (60 gp). 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Manfred Astley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His blonde hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Manfred Astley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 8 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Huxley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man very much looks the part of a Shepherd. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with singing.

History: Born to a Shoemaker, his mother struggled to pay the bills. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Bertram Huxley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs


Aldous Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has drifted from career to career and currently works as a Guard.

Motivation: To be a Bounty Hunter again.

Ideals: Pacifist. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Aldous Willoughby, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Amethyst (80 gp).


Social Check DCs

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