Bertram Everleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Courier. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and sabotage a competitor
Flaws: Forgetful. Bonds: Attractive, Job, Military, Immigrant, Enemies. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 15000 cp.
Dean Washington, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His auburn hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes
Ideals: Persistence, Gifted, Logical. Flaws: Addict. Bonds: Attractive. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Bertram Gracey, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan coat over a grey low-cut shirt, and a Stetson hat upon his head. His head has been shaved. This violet eyed northerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Performer profession.
History: Gifted from a young age, Bertram studied abroad. His childhood dream was to be a Performer, but he was a colossal failure. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 sp.
John Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He receives visions of the future at random moments
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Insane, Insomniac, Depressed. Bonds: Attractive, Nature. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 60 pp. 1 Minor magic item.
Ralf Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears red painted combat armor at almost all times. He has black hair. His brown unseeing eyes seem to look past you.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ruler mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Passionate. Flaws: Disease, Hedonist. Bonds: Poor. Occupation: Mortician
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2100 sp. Star rose quartz (70 gp). Red garnet (130 gp). Lapis lazuli (16 gp).
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