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Advanced [show]


Anselm Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He wears a Stetson hat to cover his moderate length white hair. He has a dull look in his amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: When he was but 5 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Anselm Hamilton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Godfrey Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple green line shooting up and back down. He carries with him a set of axes on his belt, each one with a amethyst on the hilt. He wears his brown hair up. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Godfrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Godfrey. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Criminal record. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Godfrey Colton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Hematite (5 gp).


Social Check DCs


Randal Barclay, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a violet shirt with thin brown vertical stripes and green pants. He has done his best to style his silver hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Tailor, but he was a colossal failure. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to get a good night's sleep

Flaws: Insomniac. Bonds: Attractive, Adventurer, Military, Job. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Barclay, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Diggory Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He keeps his chestnut hair in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is obsessed with a lost civilization.

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Diggory's homeland. Diggory decided to take the middle way and become a bodyguard. Days after completing his studies, news broke out that his hometown was attacked by goblins. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is terrified, and will act out of fear; and he wants revenge against goblins

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Adventurer, Immigrant. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Diggory Tenley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Light wooden shield.


Social Check DCs


Solomon Hornsby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing black shirts, loose pants, and blazers most of the time. His tied-back hair is chestnut. He is baby faced.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north, but his parents moved at a very young age to the west. Solomon was born on a far northern plains where he grew up under the tutelage of his mother, an expert Beggar. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur. Flaws: Impulsive, Shy. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Solomon Hornsby, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 15 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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