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NPC Generator

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Advanced [show]


Adam Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a red suit, white shirt, and green tie. He is muscular with a powerful set of arms. His auburn hair is still thick. His fierce amber eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and to be a architect again

Ideals: Joker, Justice. Flaws: Fearful. Bonds: Poor, Job. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Adam Dudley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Bloodstone (50 gp). Deep blue spinel (500 gp). Chrysoberyl (130 gp).


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean blue cloak covering his clean studded leather. He wears a small hat to hide his balding. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Gerald Everly, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his axe ready. His tied-back hair is red. He has gleaming, smiling violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west his family was never financially stable. Cursed with a spirit at a very young age, Percival has worked very hard to control his curse. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Poor. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Percival Eastaughffe, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Bentham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His auburn hair is thinning but still full. He has a dull look in his gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: Wants his loneliness to end; and he's in love

Flaws: Addict. Bonds: Religious, Slave, Rich, Has a crush. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Gerard Bentham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)8 (-1) 11 (+0)9 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 900 sp.


Social Check DCs


Jocelyn Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, white cloak. With a patchy auburn beard and wild auburn hair. His eyes, though not visible through his cowl, are blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Navigator in town.

History: Jocelyn was raised in a hard working conservative environment. He dropped out of school before completing his studies. Recently the stress of being a Navigator has made it difficult for him to sleep.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Athletic, Logical. Flaws: Mundane, Insomniac. Bonds: Job, Family. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Jocelyn Ramsey, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp. Malachite (13 gp). Jasper (80 gp). Emerald (600 gp). Blue sapphire (600 gp).


Social Check DCs

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