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NPC Generator

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Advanced [show]


Clerebold Tenley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His hair is golden, silky, and of moderate length. He wears large thick round spectacles.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Clerebold Tenley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)12 (+1) 7 (-2)8 (-1)
Skills Intimidation +1, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Everard Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. With a patchy white beard and wild white hair. His eyes are hazel and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted druidic powers by his dying brother.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Mentor. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Everard Palomarez, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Half-Plate.


Social Check DCs


Simon Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears just a white suit. His red hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and to get a good night's sleep

Ideals: Athletic, Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Simon Wakefield, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Silver chalice with lapis lazuli gems (170 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Norman Lancaster, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Depressed. Bonds: Enemies, Mentor, Rich. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Norman Lancaster, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Black velvet mask with numerous citrines (50 gp).


Social Check DCs


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a grey scarf. He carries a battered longbow and tarnished mace as well. He has a very tight haircut. His eyes are hazel and catlike.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Fighting. Bonds: Job, Rich, Military, Immigrant. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Bertram Adley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Banded agate (5 gp). Onyx (50 gp).


Social Check DCs

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