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NPC Generator

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Advanced [show]


Reynard Benson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. He has red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.

History: Born to a Painter, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He feels threatened by others.

Flaws: Antagonistic, Selfish, PTSD. Bonds: Attractive, Poor. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Benson, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Giant, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Robert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He has a slight overbite and is overall scrawny. He keeps his black hair in a pixie cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Bonds: Attractive, Religious, Slave, Adventurer. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Robert Wedgwood, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)17 (+3) 15 (+2)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Gerard Walpole, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Marshal. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Slave Trader again.

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Job, Attractive. Occupation: Marshal

Voice: American accent

Attributes [hide]

Gerard Walpole, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has styled his brown hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Addict, Disease. Bonds: Religious, Rich. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Lance Sharps, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +0

Possessions: 70 pp.


Social Check DCs


Charles Kelsey, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. With bright black hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Artistic, Optimist, Impeccable. Bonds: Rich, Job. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Charles Kelsey, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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