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NPC Generator

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Advanced [show]


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear ponchos typically of a light blue in addition to tight pants. His golden hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Religious, Adventurer. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Gerald Tindall, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Shelby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in blue turtlenecks beneath a black coat with yellow slacks. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of dire rats

Ideals: Philantrophist, Fighting. Flaws: Sensitive. Bonds: Attractive. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Charles Shelby, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)16 (+3) 13 (+1)8 (-1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 23000 sp. 4 Thunderstones. 1 Everburning torch. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Theodoric Thorpe, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Fearful. Bonds: Immigrant. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Theodoric Thorpe, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 11 (+0)7 (-2)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Justin Oakes, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. With a patchy silver beard and wild silver hair. His hazel eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Slave, Nature. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Justin Oakes, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Kody Bentham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Kody Bentham, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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