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NPC Generator

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Advanced [show]


Kody Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Kody Weston, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)6 (-2) 7 (-2)8 (-1)
Skills Insight +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Justin Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean green cloak covering his clean studded leather. He has a small bristly mustache and wavy brown hair. He has gleaming, smiling violet eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and a deep hatred of goblins

Flaws: Disease. Bonds: Poor, Enemies, Family, Religious. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Justin Gentry, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Norman Gyula, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. He has no hair. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Norman Gyula, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Everburning torch. 2 Antitoxin.


Social Check DCs


Bernard Walpole, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, pastel cloak. His clothes are grease stained in places. His hair is chestnut, silky, and of moderate length. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job, Criminal record. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Walpole, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: Bertram was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Job, Nature. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Kensley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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