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NPC Generator

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Advanced [show]


Trym Stanley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair up. He has blue eyes and a black hat with a white feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. In the meantime he has taken over work as a Cartwright and occasionally as a mercenary.

Motivation: He is greedy; and expand his business

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Trym Stanley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Golden yellow topaz (700 gp). Obsidian (12 gp).


Social Check DCs


Raymond Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green leather gloves, a green jacket, and tight pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny sapphire earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Raymond Braxton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Nicholas Barton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has red hair. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the east. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Joker. Bonds: Rich, Criminal record, Religious. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Nicholas Barton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)7 (-2) 8 (-1)8 (-1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Tiger eye turquoise (10 gp). Silver pearl (150 gp). Deep green spinel (150 gp).


Social Check DCs


Peter Elton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a warhammer. His brown hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Ideals: Artistic. Flaws: Racist, Mundane. Bonds: Attractive, Job, Rich. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Peter Elton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)18 (+4) 18 (+4)11 (+0)
Skills Arcana +6, Deception +2
Senses Passive Perception 14
Languages Common, Gnoll, Orc, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Trollope, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy auburn hair. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Disease. Bonds: Attractive, Nature, Criminal record, Poor. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Drogo Trollope, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 17 (+3)11 (+0)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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