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Advanced [show]


Gunter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He is bald on top and has large blonde tufts of hair around his ears. He has gray eyes and a pastel hat with a green feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Gunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and to settle down with his crush

Ideals: Optimist, Professionalism, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Gunter Radcliffe, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)15 (+2) 8 (-1)17 (+3)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Fighting, Entrepeneur. Flaws: Secretive. Bonds: Rich, Has a crush. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Aldous Mitchell, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 5 (-3)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


John Wordsworth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and likes to wear green tank tops with brown pants. His brown hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.

Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Wordsworth, Male Human Fighter 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 800 gp.


Social Check DCs


Simon Snape, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears just a tan suit. His brown hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Simon studied abroad. After coming to the age of reason, Simon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Insane, Racist. Bonds: Poor. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Simon Snape, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2700 sp.


Social Check DCs


John Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin tan vertical stripes and grey pants, and he perpetually has his shortbow ready. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Artistic. Bonds: Adventurer, Rich, Mentor. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

John Hayes, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)17 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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