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Advanced [show]


Gomory Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His white hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gomory was born on a far eastern island where he grew up under the tutelage of his mother, an expert Detective. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is wracked by social anxiety

Flaws: Terse, Fearful. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Nibley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Tim Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His brown hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Rich, Religious, Enemies. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Tim Moreno, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 16 (+3)18 (+4)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6

Possessions: 30 pp.


Social Check DCs


Thomas Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky green painted plate armor. His red hair is heavily combed to the right. His eyes are likewise hazel.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable, Philantrophist. Bonds: Poor, Criminal record, Mentor. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Thomas Stratford, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Sardonyx (80 gp).


Social Check DCs


Ralf Royston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Adventurer. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Royston, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)14 (+2) 7 (-2)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


John Chester, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His hair is cut close to his head. He has violet eyes.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered poetry. Days after completing his studies, news broke out that his hometown was attacked by gnolls. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To prove his worth to the world; and someone believes him a fraud

Ideals: Artistic. Flaws: Impulsive. Bonds: Has a crush, Enemies, Poor. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

John Chester, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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