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Advanced [show]


Raymond Conway, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Military, In love. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Conway, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Don Anderton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a green cloak and cross-gartered tan stockings. He is tall, broad shouldered and powerfully built. With bright brown hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Don wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: Retire the richest man in the east; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Don Anderton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Justin Breeden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a whip. He has a auburn handlebar mustache and slicked back auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Justin began to lead the lost caravan. He now spends his time doing works of charity.

Motivation: Many giants want him driven away.

Ideals: Philantrophist, Pacifist, Entrepeneur. Bonds: Poor, Enemies. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Justin Breeden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Camden, Male Human [Permalink]

Personal [hide]

Description: This southern man wears bulky yellow painted plate armor. His clothes are grease stained in places. His hair is short and blonde. His green eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tim. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Disease. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Tim Camden, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Giant, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Kensley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. Odo was born on a far northern desert where he grew up under the tutelage of his father, an expert Cook. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Racist. Bonds: Slave, Rich, Adventurer, Immigrant. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Kensley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)13 (+1) 17 (+3)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 50 pp. Amber (60 gp). Brown-green garnet (60 gp). Pink pearl (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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