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NPC Generator

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Advanced [show]


Conrad Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He is content; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Philantrophist. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Conrad Spaulding, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 300 gp. Citrine (40 gp).


Social Check DCs


Dustin Burton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears bulky white painted plate armor. His chestnut hair is lengthy. He has violet eyes.

Personality: He dislikes all the random violence that takes place in the west. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Dustin studied abroad. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Pacifist, Optimist, Gifted. Bonds: In love, Immigrant. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Dustin Burton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)7 (-2) 14 (+2)10 (+0)
Skills Investigation +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. His hair is always cut to a buzz. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a sailor and was forced into it by his family

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Sailor

Voice: German accent

Attributes [hide]

Gunter Gyula, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Holy water.


Social Check DCs


Cory Colton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears tan painted combat armor at almost all times, and his gloved hand is found clutching a rapier. With a patchy auburn beard and wild auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.

History: A powerful slaver made him what he is. After coming to the age of reason, Cory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Mentor. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Cory Colton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Emsworth, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. His golden hair is cut jaggedly and amateurishly. His eyes are likewise green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: A powerful wizard made him what he is. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Nature, Mentor. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Heward Emsworth, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 5 (-3)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 60 pp. Lapis lazuli (4 gp). Sard (80 gp). Citrine (80 gp). Jet (90 gp).


Social Check DCs

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