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Advanced [show]


Anselm Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and white with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Priest. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast mountains. Like his father and his brother before him, after school he went straight into learning to become a Priest. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Bonds: Rich, Attractive, Job, Immigrant, Nature, Criminal record. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Anselm Snowdon, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Soames, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and yellow handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his white hair to look like a famous performer. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Joker. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Odo Soames, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)7 (-2) 18 (+4)6 (-2)
Skills Athletics +5, Religion +0
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Lewis Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish auburn hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Pacifist, Philantrophist, Entrepeneur. Bonds: Adventurer. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Lewis Byron, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)11 (+0) 15 (+2)6 (-2)
Skills Athletics -1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Harper, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His silver hair is kept up in a ponytail inside a feathered hat. He has brown eyes and a blue hat with a brown feather.

Personality: Ralf wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Disciplined, Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Ralf Harper, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 16 (+3)8 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Disguise kit.


Social Check DCs


Gerald Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. He has a long silver beard with little hanging trinkets. His hazel eyes peer out from beneath his top grey hat.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy, Fearful, Mundane. Bonds: Job. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Willoughby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 6 (-2)14 (+2)
Skills Deception +4, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Azurite (13 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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