Kyle Ryley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend
Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +1
Possessions: 400 gp.
Ralf Rodney, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. His half smiles and blue eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, In love, Adventurer, Religious. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Drogo Denholm, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has done his best to style his blonde hair to look like a famous performer. His eyes are blue and catlike.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.
Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion
Ideals: Justice. Bonds: Rich, Nature, Family, Adventurer. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp.
Clerebold Davenport, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large grey jacket. He is an epitome of beauty. His long brown hair reaches down to his waist. He has a dull look in his brown eyes.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of dire rats once and for all.
History: Clerebold hails from a village terrorized by dire rats. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Spy like his father before him.
Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life
Flaws: PTSD, Depressed. Bonds: Attractive, Job, Enemies. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Hubert Ramsey, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is renowned for his bright tan suits and hats. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the west, but his parents moved at a very young age to the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. 1 Masterwork Common Melee.
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