Roger Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He is physically well-built. His hair is cut close to his head. He wears an eyepatch.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: He loathes his own lifestyle; and doesn't want to be a bookbinder and was forced into it by his family
Flaws: Ugly, Depressed. Bonds: Family, Military. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. 1 Magnifying glass. 1 Backpack. 1 Bullseye lantern. 1 Small steel mirror.
Wymar Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His silver hair is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west to a Shoemaker, Wymar learned a great deal about his father's area of expertise. He worked as a nervous Shoemaker and found it very stressful. He has been a successful dealer in antiques buying low and selling high.
Motivation: Expand his business; and he is terrified, and will act out of fear
Ideals: Logical, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2800 sp. 2 Thunderstones. 1 Holy water.
Guy Copeland, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. His chestnut hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Depressed, Racist. Bonds: Adventurer, Attractive, Rich. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Manfred Morley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He is wearing colorful clothing, dressed as a Architect. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and he seems to be bored by most things
Ideals: Impeccable. Flaws: Disease, Mundane. Bonds: Has a crush, Military. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 38000 sp. 1 Masterwork Musical instrument. 1 Magnifying glass.
Gunter Landon, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. Beneath his clothing is a huge mess of scar tissue. His silver hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He is mildly Human supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gunter was raised in a hard working conservative environment. His childhood dream was to be a Knight, but he was a colossal failure. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Racist, Impulsive. Bonds: Slave, Attractive, Job. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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