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NPC Generator

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Advanced [show]


Ernest Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. With a patchy chestnut beard and wild chestnut hair. His fierce hazel eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. In his 13th year, his parents were killed by a dire rats raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants to have a good time and be beloved; and many dire rats want him driven away

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Guardian, Mentor, Enemies. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Ernest Tindall, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Red-brown spinel (160 gp). Red garnet (160 gp).


Social Check DCs


Trym Paxton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His eyes are hazel and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast mountains. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Insane, Forgetful. Bonds: Nature, Rich. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Trym Paxton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Nibley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses in tan turtlenecks beneath a grey coat with brown slacks. He has no hair. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast island. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: To be a Bellfounder again; and further expansion of business

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Gunter Nibley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Simon Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His tied-back hair is black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants his loneliness to end

Ideals: Impeccable, Entrepeneur, Fighting. Bonds: Rich, Has a crush. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Simon Hamilton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: Rock crystal (60 gp). Malachite (8 gp). White pearl (140 gp).


Social Check DCs


Randal Ogden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. He has wavy brown hair. His eyes are hazel and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: He was born in the south, but his parents moved at a very young age to the east. Randal was born on a far southern island where he grew up under the tutelage of his father, an expert Shipwright. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and to pay off his debts

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Randal Ogden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1400 sp.


Social Check DCs

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