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NPC Generator

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Advanced [show]


Tim Livingstone, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has hazel eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Justice, Logical. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Tim Livingstone, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Geoffrey Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is braided into rings. His eyes are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He got into the Brewer business at a young age. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: To be a Guard again; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Geoffrey Dalton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Robert Hale, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears tight fighting clothing, which leaves very little to the imagination. His left leg appears badly burned and disfigured. His hair is red and curly. His eyes are violet and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist, Logical. Bonds: Nature. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Hale, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Sleight of Hand +0, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 24000 cp.


Social Check DCs


Hubert Badger, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears a worn and beaten armor. His black hair is braided into rings. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Selfish, Depressed. Bonds: Adventurer. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Hubert Badger, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. Jasper (20 gp). Black star sapphire (400 gp). 3 Antitoxin.


Social Check DCs


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Engraver. With bright white hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Expand his business.

Flaws: Insane, Antagonistic. Bonds: Job, Poor, Slave. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Gerard Marlowe, Male Human Fighter 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 8 (-1)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs

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