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NPC Generator

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Advanced [show]


Trym Clive, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Miller and found it very stressful. He now owns his own business.

Motivation: To be a Laborer again; and wants to open a new tavern

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Clive, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 36000 sp. Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). 1 Minor magic item.


Social Check DCs


Frederick Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Locksmith soon after.

Motivation: Wants to open a new tavern; and wants to raise his children well

Flaws: Depressed, Hedonist. Bonds: Mentor, Job, Family. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Frederick Dudley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 16 (+3)8 (-1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Peter Badger, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Peter Badger, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)10 (+0) 16 (+3)7 (-2)
Skills Deception +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp.


Social Check DCs


Hunter Prescott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His hair is black and curly. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Criminal record, Religious. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Prescott, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 15 (+2)11 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 3 Holy water.


Social Check DCs


Lance Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Lance will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Lance hails from a village terrorized by orcs. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and to pay off his debts

Ideals: Extrovert. Bonds: Attractive, Family, Enemies, Debt. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Lance Bradshaw, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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