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NPC Generator

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Advanced [show]


Frederick Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This western man wears a yellow vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His long chestnut hair is drawn into a two foot long braid. His eyes are gray and he is always smoking a pipe.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has money and likes to spend it; and he wants to get laid

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Frederick Cumberbatch, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Tim Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in grey turtlenecks beneath a tan coat with green slacks. He wears a small hat to cover his moderate length golden hair. His fierce hazel eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Tim was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Hunter. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Extrovert. Flaws: Cynical. Bonds: Family, Job. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Tim Radcliffe, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Heward Middleton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Insane, Fearful. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Heward Middleton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 cp. Golden yellow topaz (1100 gp). Brown-green garnet (80 gp). Silver pearl (80 gp). 1 Minor magic item.


Social Check DCs


William Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a fancy blue suit. Beneath his clothing is a huge mess of scar tissue. His blonde hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Attractive, Slave, Adventurer, Religious, Mentor. Occupation: Spy

Voice: Raspy

Attributes [hide]

William Kimberly, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. Onyx (60 gp). Blue quartz (4 gp). 1 Minor magic item.


Social Check DCs


Henry Yeardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Fisher and is in decent physical shape. His golden hair is heavily combed to the right. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: He got into the Fisher business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: He is content; and to find somewhere to settle down

Ideals: Opinionated. Flaws: Lazy, Mundane. Bonds: Job, Criminal record. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Henry Yeardley, Male Human Fighter 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)12 (+1) 12 (+1)5 (-3)
Skills Athletics +7, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 200 gp. Pink pearl (40 gp). Bloodstone (70 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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