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NPC Generator

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Advanced [show]


Anselm Reid, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. His black hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Anselm Reid, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Drogo Lester, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: Drogo hails from a village terrorized by gnolls. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Enemies, Family. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Drogo Lester, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)12 (+1) 16 (+3)19 (+4)
Skills Medicine +5, Stealth +0
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Anthony Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Family. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Anthony Melancon, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Miles Weston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Military. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Miles Weston, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 700 sp.


Social Check DCs


Gilbert Nash, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a white coat over a grey low-cut shirt, and a broad hat upon his head. He is tall, broad shouldered and powerfully built. With bright auburn hair and a scraggly beard. His eyes are likewise violet.

Personality: He is extraordinarily eccentric. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter; and doesn't want to be a map maker and was forced into it by his family

Flaws: Insane, Hedonist, Disease. Bonds: Rich, Family. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Gilbert Nash, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Red garnet (90 gp). 4 Smokesticks. 4 Smokesticks. 4 Smokesticks.


Social Check DCs

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