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Advanced [show]


Lewis Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair is braided into rings. His amber eyes peer out from beneath his Stetson green hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mercenary job and began his own company from there.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Joker, Justice, Entrepeneur. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Lewis Kinsley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trey Shelby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is dressed in a clean green cloak covering his clean studded leather, and his gloved hand is found clutching a nunchaku. He has wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Disease. Bonds: Slave, Mentor, Job, Adventurer. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Trey Shelby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Trey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His black hair is still thick. His half smiles and blue eyes are beguiling and draw you in.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the north. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Flaws: Hedonist. Bonds: Attractive, Enemies, Poor, Criminal record. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Trey Cholmondeley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1700 sp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gomory Clayden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is black and very short. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Family. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Clayden, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Banded agate (10 gp).


Social Check DCs


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long chestnut hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.

History: Odo was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive, Secretive. Bonds: Military, Attractive. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Odo Gracey, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs

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