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NPC Generator

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Advanced [show]


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is knotted and matted. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. He is lazy and tries to find solutions quickly.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Logical. Flaws: Lazy, Insane. Bonds: Rich, Has a crush. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Cory Graeme, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Chalcedony (70 gp). Malachite (7 gp). 1 Disguise kit. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs


Hunter Shipley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan Stetson hat and tan clothes. He has styled his black hair well, parting it to the left. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hunter took refuge in the large cave and found the beat up pickaxe and armor he uses now. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Joker, Impeccable. Flaws: Fearful. Bonds: Nature, Job. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hunter Shipley, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)15 (+2) 15 (+2)6 (-2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Trey Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Disciplined. Bonds: Military, Family, Job, Enemies. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Trey Skelton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 14 (+2)14 (+2)
Skills Deception +4, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy red hair. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Persistence. Flaws: Disease, Depressed. Bonds: Poor, Family. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Ernest Davenport, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Richie, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is renowned for his bright black suits and hats. He has styled his white hair well, parting it to the left. His eyes are amber and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.

History: He was born in the west, but his parents moved at a very young age to the east. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Trym Richie, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 14 (+2)18 (+4)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Blue sapphire (600 gp). White pearl (80 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs

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