Alex Brent, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Adventurer; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Forgetful, Insane. Bonds: Nature, Poor. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 4 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Hubert Asheton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man very much looks the part of a Dilettante. His chestnut hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Dilettante and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and he would like to get married and retire
Flaws: Ugly, Fearful. Bonds: Job, Has a crush, Military. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Zircon (50 gp). Rock crystal (50 gp). Alexandrite (800 gp).
Kyle Skelton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his violet robe and has his morningstar always slung over his shoulder. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gifted from a young age, Kyle studied abroad. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others
Ideals: Artistic, Gifted. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Gunter Spalding, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a violet tunic with tan highlights, and long black pants that bunch up around his shoes. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Sold as a small child to a slaver, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep; and seeks redemption
Ideals: Disciplined. Flaws: Insomniac, Insane, Ugly. Bonds: Criminal record, Mentor. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Dean Warwick, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large tan mantle and cape that has been intricately interwoven into his white robe. His hair is long and brown with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and he is compelled to act according to his religious beliefs
Ideals: Logical. Flaws: Insane, Racist. Bonds: Religious, Enemies. Occupation: Mayor
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Terran, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. White pearl (140 gp). Eye agate (13 gp).
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