Adelard Leighton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long red hair is drawn into a two foot long braid. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Anthony Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears a simple grey robe with brown stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are brown.
Personality: Anthony speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can't help but pocket interesting objects he comes across
History: He was born in the west, but his parents moved at a very young age to the north. He moved out north to avoid the crime he committed. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Attractive, Criminal record, Immigrant. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Robert Marston, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. With a patchy golden beard and wild golden hair. His gray eyes peer out from beneath his Stetson red hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Bellfounder, his mother struggled to pay the bills. He worked as a nervous Spy and found it very stressful. During his travels, Robert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Robert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Robert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Retire the richest man in the north; and further expansion of business
Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Poor, Job. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Balimaar Sherwood, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. He wears a deerstalker hat to hide his balding. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.
History: Born in the south to a Painter, Balimaar learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Painter.
Motivation: Wants to have a good time and be beloved; and to be a mayor again
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Ralf Easton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His hair is greying and his face has many wrinkles. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ralf was born on a far western desert where he grew up under the tutelage of his father, an expert Masseuse. He became a Masseuse soon after.
Motivation: Retire the richest man in the west; and he is unsatisfied with his job
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Deep green spinel (60 gp). Red spinel (60 gp). Moss agate (4 gp).
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