Robert Milton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He has blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east to a Doctor, Robert learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Doctor soon after.
Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Bonds: Attractive, Job. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Darkwood Shield.
Dean Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large auburn tufts of hair around his ears. His eyes are brown and catlike.
Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, In love. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Chad Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To unite with his sister; and regain custody of his son
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Rich, Enemies, Family. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 cp. Rock crystal (50 gp). Rhodochrosite (10 gp). Red garnet (80 gp). Golden yellow topaz (400 gp).
Theodoric Blankley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears bulky violet painted plate armor. He has styled his blonde hair well, parting it to the right. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Theodoric was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Minor magic item.
Ernest Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments
History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Gifted, Fighting. Flaws: Greedy. Bonds: Mentor. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +6
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!