Dustin Rutland, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue collared shirt and yellow pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He keeps his brown hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: The child of northern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Immigrant, Adventurer. Occupation: Unemployed
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Godfrey Wade, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. His hair is long and chestnut with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. His eyes are likewise amber.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a criminal king-pin and mafia family In his 15th year, his parents were killed by a brigands raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. After months of barely getting by, Godfrey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A strong sense of loyalty to Human people; and a deep hatred of brigands
Ideals: Optimist. Flaws: Racist. Bonds: Criminal record, In love, Enemies, Rich. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. Peridot (70 gp). Tourmaline (70 gp). Obsidian (11 gp). Smoky quartz (70 gp). 4 Antitoxin. 2 Holy water. 2 Holy water.
Jocelyn Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with black stripes complete with hood. He carries a battered axe and tarnished dagger as well. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.
History: Gifted from a young age, Jocelyn studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
William Willoughby, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely black suit with blue socks and a vest with buckled shoes. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he seems to be bored by most things
Flaws: Ugly, Shy, Antagonistic, Mundane. Bonds: Mentor. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1500 sp.
Robert Adley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling gray eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A powerful slaver made him what he is. Robert was born on a far western desert where he grew up under the tutelage of his mother, an expert Bricklayer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Bonds: Attractive, Adventurer, Mentor, Immigrant. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!