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NPC Generator

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Advanced [show]


Heward Morton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of eastern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and he's looking for his big break

Ideals: Joker. Bonds: Poor, Adventurer, Immigrant, Family. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Heward Morton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Deception +3, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Lewis Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His brown hair is thinning but still full. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Slave. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Lewis Springfield, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Disguise kit. 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Frederick Kendal, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair, while still mostly red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Frederick was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Dyer.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Racist. Bonds: Job. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Frederick Kendal, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. Silver pearl (70 gp). Red-brown spinel (70 gp). Silver pearl (70 gp).


Social Check DCs


Everard Snape, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he has a large blue mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is lengthy. He has several tiny topaz earrings on each ear.

Personality: Calm and collected, he is a well trained Server. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Everard was born in the west. At a young age he loved to build and create. After coming to the age of reason, Everard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Gifted. Bonds: Rich, Job, Religious. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Everard Snape, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Bertram Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple black line shooting up and back down. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He has a long white beard with little hanging trinkets. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy.

Flaws: Addict, Secretive. Bonds: Rich, Mentor. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Bertram Gracey, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 17 (+3)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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