Odo Cason, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, green cloak, and a wedding ring on his right hand. His auburn hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He served in the navy to pay for his family's outstanding loans. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist. Bonds: In love, Enemies, Military, Criminal record. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Trym Oakes, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a yellow suit. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers.
Flaws: Shy. Bonds: Attractive, Family, Mentor, Debt. Occupation: Roofer
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Peter Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears professional attire. His long white hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.
History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Secretive, Addict. Bonds: Attractive, Nature. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Godfrey Altham, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend
Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 2800 sp. 2 Antitoxin.
Geoffrey Gentry, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His whole body is exceptionally muscular. His hair is brown and curly. He has hazel eyes and a black hat with a pastel feather.
Personality: Eccentric and domineering, Geoffrey will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small desert village. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Nature, Rich. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp.
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