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NPC Generator

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Peter Benson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. His eyes are gray.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: The child of a Doctor, who enjoyed hunting, Peter was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Nature, Family. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Peter Benson, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 11 (+0)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Guy Atterton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his warhammer. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Ideals: Gifted. Bonds: Adventurer, Slave, Criminal record. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Guy Atterton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Amethyst (100 gp). Red spinel (100 gp). Iolite (80 gp).


Social Check DCs


Randal Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and chestnut. His blue eyes peer out from beneath his wide-brimmed black hat.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: Randal hails from a village terrorized by goblins. Randal was born on a far southern mountains where he grew up under the tutelage of his father, an expert Shipwright. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: To be a Mason again.

Ideals: Gifted. Bonds: Poor, Job, Enemies, Immigrant. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Randal Leighton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)18 (+4) 11 (+0)12 (+1)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Robert Badger, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright pastel suits and hats. His hair is black and very short. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Servant, who enjoyed hunting, Robert was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Server.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Rich, Nature, Slave. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Robert Badger, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)7 (-2) 15 (+2)10 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Chad Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Chad Churchill, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 3000 cp.


Social Check DCs

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