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Advanced [show]


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He likes to wear ponchos typically of a light blue in addition to tight pants. His red hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He doesn't get along with people that don't share his tastes; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful, Greedy. Bonds: Adventurer. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Gunter Alby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Hugh Shipley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His white hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Dilettante mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end

Ideals: Justice. Flaws: Ugly, Addict, Disease, Insane. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Shipley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Lewis Darby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair is heavily combed to the right. His violet eyes peer out from beneath his Stetson blue hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better kind of golem.

Motivation: A rival would like him out of the picture; and further expansion of business

Ideals: Professionalism. Flaws: Depressed. Bonds: Adventurer, Job, Criminal record. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Lewis Darby, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly rapiers and shields. His hair is always cut to a buzz. His eyes are blue and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out east to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Kyle Brandon, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 35000 sp. Banded agate (10 gp). Freshwater pearl (10 gp). Red garnet (90 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His brown hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is obsessed with finding treasure.

History: A powerful brothel owner made him what he is. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Artistic. Bonds: Adventurer, Mentor, Slave, Job. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Frederick Altham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs

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