Reynard Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also hits on women, regardless of circumstances.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Reynard has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Has a crush, Criminal record. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 70 pp.
Simon Blythe, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a white tunic with brown highlights, and long grey pants that bunch up around his shoes. He has a hunchback. With a patchy red beard and wild red hair. He has hazel eyes and a white hat with a brown feather.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them
History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 70 pp.
Wymar Braxton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are green and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and money/treasure
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30000 sp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Simon Cason, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Farmer. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Ugly, Selfish. Bonds: Rich, Job, Immigrant. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Frederick Tindall, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears white painted combat armor at almost all times. His hair is always cut to a buzz. He has amber eyes and a white hat with a brown feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of northern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered singing. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Logical, Artistic. Bonds: Job, Immigrant. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
