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NPC Generator

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Advanced [show]


Ernest Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his silver hair up. His amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with music.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Artistic. Flaws: Ugly, Disease. Bonds: Military. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Ernest Radcliffe, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 4 (-3)17 (+3) 13 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Everard Read, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his morningstar. He wears a top hat to cover his moderate length auburn hair. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north, but his parents moved at a very young age to the east. Everard was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Spice Merchant. He left for the north, certain he would find work there.

Motivation: He is greedy; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Everard Read, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anselm Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His moppish black hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His father raised him in a mountain cabin. He has had some formal writing training, and achieved minor success. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east.

Ideals: Extrovert, Entrepeneur, Artistic. Flaws: Addict. Bonds: Nature. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Anselm Walcott, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Thomas Marley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. Beneath his clothing is a huge mess of scar tissue. His moppish brown hair is in a traditional bowl cut. He has several tiny amethyst earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Slave, Rich, Attractive, Military. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Thomas Marley, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Adam Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light grey in addition to tight pants. His brown hair, when down, is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: Adam was born the youngest of three triplets. Adam was born on a far western plains where he grew up under the tutelage of his mother, an expert Detective. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Family, Immigrant, Debt. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Adam Ramsey, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Animal Handling +3, History +6
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Undercommon, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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