Charles Breeden, Male Human [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.
History: He got into the Healer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined, Logical. Bonds: Job, Family. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Trym Ansley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple grey robe with black stripes complete with hood. His black hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Insomniac, Shy, Impulsive. Bonds: Rich. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Conrad Garfield, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has wavy silver hair. He is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Professionalism. Flaws: Depressed. Bonds: Slave, Attractive, Religious. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 6 (-2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1900 sp. Eye agate (16 gp). Chrysoprase (40 gp). Freshwater pearl (16 gp).
Chad Garrick, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and silver. His brown eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Chad will drive conversation. He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the south. His mother was a mechanic, and taught him how to fix just about anything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Extrovert, Persistence. Bonds: Attractive, Poor, Criminal record. Occupation: Weaver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Godfrey Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Logical. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Magnifying glass.
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