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NPC Generator

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Advanced [show]


Manfred Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a penchant for wearing a ring with an oversized amber on his right hand. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Manfred was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered poetry. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Philantrophist, Persistence, Artistic. Bonds: Rich, Attractive. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Manfred Pinkerton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Norman Alton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He wears his silver hair down. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Alton, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Trym Langston, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He keeps his long chestnut hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is an amazing painter.

History: He got into the Merchant business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Trym Langston, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp.


Social Check DCs


Randal Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east his family was never financially stable. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life.

Flaws: Shy, Depressed. Bonds: Attractive, Poor, Military, Religious. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Bradford, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)6 (-2) 16 (+3)13 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Charles Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, white cloak. He has a long white beard with little hanging trinkets. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Charles studied abroad. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and regain custody of his son

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Family, Adventurer, In love. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Charles Kelsey, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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