Dustin Royston, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a blue coat over a pastel low-cut shirt, and a Stetson hat upon his head. He is an epitome of beauty. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.
History: His mother raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he has a crush on the local glassblower
Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Has a crush, Nature. Occupation: Marshal
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Guy Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His top hat is riddled with cuts and holes. His eyes are hazel.
Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: When he was but 4 years old his parents immigrated from the west. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Shy. Bonds: Family, Immigrant, Nature. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
John Hadleigh, Male Human [Permalink]
Personal [hide]
Description: An older man who usually wears his yellow robe and has his whip always slung over his shoulder, he is not a threatening figure. He sports a long golden beard, and similarly colored long hair. His face is scarred and worn.
Personality: This man loves painting and to teach people painting more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his painting dream.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Military. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 6 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate.
Miles Kirby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. Miles was born on a far northern forest where he grew up under the tutelage of his father, an expert Bather. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Heward Enfield, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. His hair is red and curly. His thin eyebrows rest above his beady blue eyes.
Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.
History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!