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Advanced [show]


Randal Winthrop, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears brown trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has styled his black hair well, parting it to the left. His eyes are hazel and beady.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered east to less war torn lands. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Hedonist, PTSD. Bonds: Job. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Randal Winthrop, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 11 (+0)5 (-3)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 15000 sp. Black pearl (1200 gp). Jasper (70 gp). Deep blue spinel (1200 gp). Jade (80 gp).


Social Check DCs


Simon Ryland, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his black robe, and carries quarterstaffs. He has a long blonde beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Poor. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Ryland, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 4 (-3)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Infernal, Sylvan, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cory Harlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears green cloth garments or leather armor. He is an epitome of beauty. His hair is long and golden with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. He has several tiny ruby earrings on each ear.

Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Cory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Cory Harlow, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 8 Acid flasks. 1 Everburning torch.


Social Check DCs


Alexandre Van Es, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. With a patchy chestnut beard and wild chestnut hair. His brown eyes peer out from beneath his wide-brimmed black hat.

Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Alexandre studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Alexandre Van Es, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 9 (-1)5 (-3)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Charles Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear white clothing when he does not wear armor. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Philantrophist, Joker. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Windsor, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Azurite (12 gp). Azurite (12 gp). 1 Everburning torch.


Social Check DCs

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