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NPC Generator

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Advanced [show]


Frederick Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries rapiers. He sports a long black beard, and similarly colored long hair. He has several tiny opal earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a fisher and was forced into it by his family

Ideals: Fighting, Justice. Bonds: Rich, Family, Immigrant. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Frederick Skelton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)7 (-2) 11 (+0)14 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Cory Fidget, Male Human [Permalink]

Personal [hide]

Description: This man wears a white tunic with violet highlights, and long blue pants that bunch up around his shoes. He is muscular with a powerful set of arms. His white hair, when down, is lengthy. He has several tiny opal earrings on each ear.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. Cursed with lycanthropy at a very young age, Cory has worked very hard to control his curse. He inherited the family business which he has now maintained for 11 years.

Motivation: Someone believes him a fraud; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, Nature, Enemies. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Fidget, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the north, certain he would find work there.

Motivation: He is greedy; and to reunite with his absent mother

Ideals: Disciplined, Professionalism. Bonds: Immigrant, Rich, Family. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Thomas Hadleigh, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Jet (60 gp). White pearl (60 gp). Red garnet (60 gp).


Social Check DCs


Lewis Tyndall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. His chestnut hair is long and unkept. His blue unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Disease, Hedonist, Antagonistic. Bonds: Immigrant. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Lewis Tyndall, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)8 (-1) 13 (+1)7 (-2)
Skills Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Percival Melancon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a monstrous two handed axe. He keeps his long golden hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Beggar.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Joker, Gifted, Entrepeneur. Bonds: Attractive, Job, Has a crush. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Percival Melancon, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Emerald (1100 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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