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Gerard Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has chestnut hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. His mother was a mechanic, and taught him how to fix just about anything. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Persistence. Flaws: Emotional. Bonds: Attractive, Family, Nature. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Ramsey, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hubert Harrington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. He sports a flattop hair cut. His eyes are a pleasant blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Hubert Harrington, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp. 4 Alchemist’s fire. 2 Acid flasks. 4 Antitoxin. 3 Smokesticks.


Social Check DCs


Manfred Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars, and sports empty pouches on his belt. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC; and he's in love

Ideals: Disciplined, Professionalism. Bonds: Family, Nature, Has a crush. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Eastaughffe, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 18 (+4)10 (+0)
Skills Animal Handling +6, History +4
Senses Passive Perception 14
Languages Common, Abyssal, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Payton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has never given up on his dancing dream.

Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Adventurer, Job. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Shane Payton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Everard Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Immigrant, Adventurer. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Everard Ridley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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